Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:02.179424 |
Stdout |
Testing GL3 Testing glVertexAttribI1i(), vertex arrays Probe color at (5,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), vertex arrays Probe color at (45,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), vertex arrays Probe color at (85,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), vertex arrays Testing glVertexAttribI1ui(), vertex arrays Probe color at (165,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), vertex arrays Probe color at (205,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), vertex arrays Probe color at (245,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), vertex arrays Testing glVertexAttribI1i(), immediate mode Probe color at (325,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), immediate mode Probe color at (365,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), immediate mode Probe color at (405,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), immediate mode Testing glVertexAttribI1ui(), immediate mode Probe color at (5,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), immediate mode Probe color at (45,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), immediate mode Probe color at (85,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), immediate mode Testing glVertexAttribI1i(), display list Probe color at (165,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), display list Probe color at (205,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), display list Probe color at (245,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), display list Testing glVertexAttribI1ui(), display list Probe color at (325,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), display list Probe color at (365,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), display list Probe color at (405,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), display list |
Stderr |
SWR detected AVX2 vert shader 0x7ffb376fc000 frag shader 0x7ffb376fa000 vert shader 0x7ffb376f7000 fetch shader 0x7ffb376f5000 fetch shader 0x7ffb376f3000 vert shader 0x7ffb376f1000 fetch shader 0x7ffb376ef000 fetch shader 0x7ffb37541000 vert shader 0x7ffb3753f000 fetch shader 0x7ffb3753d000 fetch shader 0x7ffb3753b000 vert shader 0x7ffb37539000 fetch shader 0x7ffb37537000 fetch shader 0x7ffb37535000 vert shader 0x7ffb37533000 fetch shader 0x7ffb37531000 fetch shader 0x7ffb3752f000 vert shader 0x7ffb3752d000 fetch shader 0x7ffb3752b000 fetch shader 0x7ffb37529000 vert shader 0x7ffb37527000 fetch shader 0x7ffb37525000 fetch shader 0x7ffb268c4000 vert shader 0x7ffb268c2000 fetch shader 0x7ffb268c0000 fetch shader 0x7ffb268be000 vert shader 0x7ffb268bc000 fetch shader 0x7ffb268ba000 vert shader 0x7ffb268b8000 fetch shader 0x7ffb268b6000 vert shader 0x7ffb268b4000 fetch shader 0x7ffb268b2000 vert shader 0x7ffb268b0000 fetch shader 0x7ffb268ae000 vert shader 0x7ffb268ac000 fetch shader 0x7ffb268aa000 vert shader 0x7ffb268a8000 fetch shader 0x7ffb268a6000 vert shader 0x7ffb268a4000 fetch shader 0x7ffb268a2000 vert shader 0x7ffb268a0000 fetch shader 0x7ffb2689e000 vert shader 0x7ffb2679b000 fetch shader 0x7ffb26799000 vert shader 0x7ffb26797000 fetch shader 0x7ffb26795000 vert shader 0x7ffb26793000 fetch shader 0x7ffb26791000 vert shader 0x7ffb2678f000 fetch shader 0x7ffb2678d000 vert shader 0x7ffb2678b000 fetch shader 0x7ffb26789000 vert shader 0x7ffb26787000 fetch shader 0x7ffb26785000 vert shader 0x7ffb26783000 fetch shader 0x7ffb26781000 vert shader 0x7ffb2677f000 fetch shader 0x7ffb2677d000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/attribs GL3 -auto -fbo |
dmesg |